C (Programming language): Difference between revisions
C (Programming language)
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{{DISPLAYTITLE:C}} | {{DISPLAYTITLE:C}}{{Infobox programming language|name=C|logo=C_Logo.png|logo size=100px|family=C|operating system=Cross-platform|File extensions=.c, .h}} | ||
'''C''' is a general-purpose programming language. It is an imperative procedural language, supporting structured programming, lexical variable scope and recursion, with a static type system. C is designed to act in a manner where it is capable of accessing low-level functionality of a system, while abstracting complex problems which would take tens if not hundreds of lines of [[Assembly (Programming language)|assembly language]] to complete. It has been designed to provide language constructs that map efficiently to machine instructions, with minimal runtime support to ensure cross-platform programming. | '''C''' is a general-purpose programming language. It is an imperative procedural language, supporting structured programming, lexical variable scope and recursion, with a static type system. C is designed to act in a manner where it is capable of accessing low-level functionality of a system, while abstracting complex problems which would take tens if not hundreds of lines of [[Assembly (Programming language)|assembly language]] to complete. It has been designed to provide language constructs that map efficiently to machine instructions, with minimal runtime support to ensure cross-platform programming. | ||
{{Stub}} | {{Stub}}{{Programming languages}} | ||
[[Category:Programming languages]] | [[Category:Programming languages]] | ||
{{DEFAULTSORT:C}} | {{DEFAULTSORT:C}} |
Latest revision as of 03:03, 4 February 2024
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Family | C |
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OS | Cross-platform |
Filename extensions | .c, .h |
C is a general-purpose programming language. It is an imperative procedural language, supporting structured programming, lexical variable scope and recursion, with a static type system. C is designed to act in a manner where it is capable of accessing low-level functionality of a system, while abstracting complex problems which would take tens if not hundreds of lines of assembly language to complete. It has been designed to provide language constructs that map efficiently to machine instructions, with minimal runtime support to ensure cross-platform programming.